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Checker / Draughts

English draughts (checkers) for the original Game Boy — standard rules, compulsory captures and multi-jump chains, against a built-in machine opponent.

Checker / Draughts

Capturing is compulsory. If any of your pieces can capture, only captures are legal that turn — there is no quiet move offered instead. If a piece that just captured can capture again it must, and it stays in your hand until the chain ends; it may not fall back to a different piece. That is the rule that catches most people out, and the machine is held to it too. A man reaching the far row is crowned and may then move one square diagonally in any direction — there are no flying kings here. Crown part-way through a chain and the chain stops there. You lose when you have no legal move at all: no pieces left, or every piece blocked. The status row names the winner. There is no draw rule — two players who only shuffle can keep going forever, and nothing will call it.

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