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2026ported by ZapskiPuzzle

GB Chuckie Egg

A port of the 1983 ZX Spectrum classic to the original Game Boy: twelve eggs, ladders, hungry hens, and seed that stops the clock if you reach it first.

GB Chuckie Egg

You are Hen-House Harry, and your job is eggs. Twelve of them, scattered around a single screen of platforms and ladders, with a countdown timer running the whole time. There are piles of seed lying about, too. Collect them and you get points, and the timer stops for a while. But the hens want them as well — and when a hen eats a pile, the hen pauses. So the seed is both a clock and a trap, and clearing it off the board is you doing the hens a favour they didn't ask for. Touch a hen and you lose a life. Fall through a gap in the bottom of the level and you lose a life. Ride one of the upward-moving lifts into the top of the screen and you lose a life, which is the one that catches everybody the first time. You start with five lives, and every 10,000 points buys you another.

Key Facts

Github repo

https://github.com/Zapskii/GB-Chuckie-Egg

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