GB Racer: Pseudo-3D Racing on the Original Game Boy
Three tracks, two rivals, traffic, hills and a road that bends towards the horizon, on a Game Boy with no 3D hardware at all. GB Racer is a proper arcade racer in a 128 KB cart.
A Defender-style side-scrolling shooter for the original Game Boy. Landers descend to abduct the humans on the ground — shoot the carrier before it reaches the top, and catch the human as it falls.
Protect the humans on the ground. Landers descend, abduct a human, and carry it to the top of the screen — where the pair becomes a fast, shooting mutant. Lose every human and it is game over. Shoot a lander while it is carrying and the human is dropped: saved if it fell less than 40 px, killed by the fall if it was already high. Catch a falling human by flying into it and it rides under your hull — take it down to the deck and it walks away, for 500 points. The scanner along the bottom shows the whole 1024 px world around you: large dots are enemies (and you, in the centre), small dots are humans. Your best score is saved to the cartridge and shows on the title screen.
English draughts (checkers) for the original Game Boy — standard rules, compulsory captures and multi-jump chains, against a built-in machine opponent.
A homebrew first-person raycaster for the original Game Boy: four randomly generated maze floors, keys and doors, grunts, bats and brutes, and three save slots.
A port of the 1983 ZX Spectrum classic to the original Game Boy: twelve eggs, ladders, hungry hens, and seed that stops the clock if you reach it first.
A homebrew pseudo-3D racer for the original Game Boy: three tracks, two rivals plus traffic, hills, bends you can see coming, and 27 lap records saved to the cart.
A lunar lander for the original Game Boy: bring the ship down on a pad, in one piece, without much fuel to spare. Gravity is always pulling, the engine is the only thing that beats it, and fuel is the whole clock.
Asteroids, on a screen that wraps at all four edges. Turn, burn and fire, and keep breaking the rocks down until there is nothing left to hit you
Three tracks, two rivals, traffic, hills and a road that bends towards the horizon, on a Game Boy with no 3D hardware at all. GB Racer is a proper arcade racer in a 128 KB cart.
Four random maze floors, three kinds of monster and a gun, rendered in true first person on a 1989 Game Boy. FPS Dungeon shouldn't work. It does.
We kept rebuilding the same Super Game Boy border kit for every game, so we fixed its bugs, added real tests and gave it away. Here's what's in GB-SGB-Tooling.