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Protector

A Defender-style side-scrolling shooter for the original Game Boy. Landers descend to abduct the humans on the ground — shoot the carrier before it reaches the top, and catch the human as it falls.

Protector

Protect the humans on the ground. Landers descend, abduct a human, and carry it to the top of the screen — where the pair becomes a fast, shooting mutant. Lose every human and it is game over. Shoot a lander while it is carrying and the human is dropped: saved if it fell less than 40 px, killed by the fall if it was already high. Catch a falling human by flying into it and it rides under your hull — take it down to the deck and it walks away, for 500 points. The scanner along the bottom shows the whole 1024 px world around you: large dots are enemies (and you, in the centre), small dots are humans. Your best score is saved to the cartridge and shows on the title screen.

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