GB Racer: Pseudo-3D Racing on the Original Game Boy
Three tracks, two rivals, traffic, hills and a road that bends towards the horizon, on a Game Boy with no 3D hardware at all. GB Racer is a proper arcade racer in a 128 KB cart.
A slingshot physics-puzzle game for the original Game Boy. Pick an angle and a power, choose one of four projectiles, and bring down structures of wood, stone and ice to destroy every target before your shots run out.
Aim a slingshot at a tower of wood, stone and ice, and bring it down before your shots run out. Each level gives you a fixed budget — most run on two or three shots rather than the par you are aiming for — and the target you need is usually buried behind something you cannot punch through. So do not try: break the keystone and let the tower fall, because a cell destroyed by a collapse scores double and a fall of three rows destroys a target outright. The D-pad sets the angle in 5° steps and the power in eight, B picks one of four projectiles, and a second A press in flight spends its one ability — boost to punch through, split into three, or drill through a column of cells. Fifty hand-built levels, with star ratings from the shots you have left saved to the cartridge.
English draughts (checkers) for the original Game Boy — standard rules, compulsory captures and multi-jump chains, against a built-in machine opponent.
A homebrew first-person raycaster for the original Game Boy: four randomly generated maze floors, keys and doors, grunts, bats and brutes, and three save slots.
A port of the 1983 ZX Spectrum classic to the original Game Boy: twelve eggs, ladders, hungry hens, and seed that stops the clock if you reach it first.
A homebrew pseudo-3D racer for the original Game Boy: three tracks, two rivals plus traffic, hills, bends you can see coming, and 27 lap records saved to the cart.
A lunar lander for the original Game Boy: bring the ship down on a pad, in one piece, without much fuel to spare. Gravity is always pulling, the engine is the only thing that beats it, and fuel is the whole clock.
Asteroids, on a screen that wraps at all four edges. Turn, burn and fire, and keep breaking the rocks down until there is nothing left to hit you
Three tracks, two rivals, traffic, hills and a road that bends towards the horizon, on a Game Boy with no 3D hardware at all. GB Racer is a proper arcade racer in a 128 KB cart.
Four random maze floors, three kinds of monster and a gun, rendered in true first person on a 1989 Game Boy. FPS Dungeon shouldn't work. It does.
We kept rebuilding the same Super Game Boy border kit for every game, so we fixed its bugs, added real tests and gave it away. Here's what's in GB-SGB-Tooling.